▲ It is box art. The background seems to be modern townscape, it is good to have a sense of reality!
Kit contents
First of all it is kit contents.
▲ I tried out the contents from the box. As MG it is easy to assemble.
▲ It is a manual. The genealogy of Jim and a short sentence story reproducing one scene are also posted. MG's instructions are worth it alone.
▲ A runner. There are clear parts of the visor and orange parts inside the duct.
▲ The exterior and shield of the C runner.
▲ The D1 runner is mainly the leg exterior.
▲ Two D1 runners are included.
▲ E1, E2 runner. It is a runner of the frame.
▲ F runner. You can see knee joints.
▲ G runner. It is a runner of Sniper rifle, symbolizing Jim · Sniper II.
▲ H runners and I runners are also frames. This MG 1/100 Jim · Sniper II, a simple appearance is filled with frames, and the hidden mecha mecha feeling is another point (MG so it is natural, of course).
▲ It is a J runner. You can see the frame of a hip joint and a thick peach.
▲ MP runners and WP runners with wrist, bullpup, machine guns included.
▲ It is a clear part of poly parts and beam blades.
▲ Seals and decals. This time, dry decal (Gundam Decal) is also included.
Start assembly!
Let's assemble now!
▲ First of all from the chest frame. It is a mechanism that can withdraw the shoulder joint.
▲ Cockpit block. Pilot figures are also included.
▲ cockpit hatch in the chest.
▲ It is an abdominal part. The gray joint allows the chest to move back and forth and to the left and right.
▲ Joint of the waist and chest, you can see flexible mobility is realized.
▲ Almost completed body. to this……
▲ It is a shoulder joint ... ...
▲ It is possible to withdraw in this way. Also, it is not only easy to pull out, it is designed so that the frame will appear face-to-face from the back so that detail will not be compromised.
▲ In order to realize the tilting of the neck indispensable for the sniper pose ......
▲ Eli = The neck base will bend forward.
▲ We are making head parts. The complicated mechanical details of the inside of the visor and the head sensor array are transparent as you can see it even after covering the visor.
▲ Speaking of "Sniper". Combined sensor covering the visor.
▲ Head is complete! Mechanism inside the visor is also transparently visible.
▲ Next is the production of the arm. The picture is a Hyj joint.
▲ The exterior is covered on the frame, the arm is completed! Hiziamar composed of delicate curved surfaces is crisp and fits the forearm as you stretch the joint.
▲ The wrist is a form of replacing four fingers. My thumb turns all joints.
▲ I tried to bend the elbow. Again, by interlocking with the gimmick, the inner frame is exposed, and it is casting out mecha mekaness.
▲ It is a shoulder armor.
▲ shoulder armor duct is another part. It is a part that becomes one point both color and detail.
▲ Shoulder armor connection is slightly special. I put a U-shaped frame in the shoulder joint and the frame moves first, but I will connect the shoulder armor to the U-shaped frame. Therefore, the shoulder armor became a double joint structure and did not interfere during the posing.
▲ It is a waist. Front armor has a double structure. Fit the shell outer navy armor into the gim command oblique slit.
▲ followed by an ankle. The ankle is divided by the horseshoe and the kakato, each moveable.
▲ I attached the exterior to the ankle.
▲ Attach the frame to connect to the legs. A cylinder that stretches and contracts before and after the joint is arranged and it is not lonely even if the ankle is exposed ... on the contrary, it gives me a mechanical feeling. Do you understand that you are twisting your ankle? It moves flexibly.
▲ It is the main frame of the leg including the knee joint.
▲ The joint part of the frame has been assembled. Here as well, the cylinders are interlocking.
▲ Jim Sniper II's Thrusters of Fukuraghagi that was set up to supplement the output of the backpack. It is also a point visually.
▲ Leg is completed! Although she gets a simple impression when she covers the exterior, another knee (?) On the inside is exposed when bending the knee, or the pipe is exposed in the gap between the thick peach and the knee, actually the density You can enjoy a directed production.
▲ Sniper rifle. The bipod (stand) moves. In the photograph, it is just moving the stand downward. Originally, when setting up the stand, slide the stand itself on the grip side.
▲ Bullpupp machine gun. Three magazines are included.
▲ shield back side. You can see the structural implications of Maruichi mold on the surface, is not it? On the lower side, there is also a stand that makes the shield self-supporting.
▲ The shield can suspend the bullpapped machine gun magazine.
Completion
MG 1/100 Jim · Sniper II has been completed! After attaching all attached stickers and Gundam decals as instructed, visually attractive places increased in the simple gym form and I enjoyed more.
▲ I tried to lower the composite sensor.
▲ Fingers parts are also in line with the hands, fist fists, hand grips, handles of guns.
▲ The sniper pose also decides without difficulty!
▲ The angle of the neck is firmly tilted, a natural "sniper feeling" comes out.
▲ Looking from the back, you can see that Eri moves forward with a natural feeling.
▲ Shoulder Armor also escapes to the outside as good as possible.
▲ knee joint that is firmly grounded. The internal mechanism is exposed from the bent place.
▲ Tsuma destination is also movable.
▲ It is the ankle of the left foot which I put forward. Because the range of motion is wide, the line of form is beautifully connected from the line of Snune to the tip of Tsuma. And, the inner frame is exposed a little from the gap.
▲ Finally, I tried to make the shield self-sustaining.
▲ If you decorate with a sniper pose it is atmosphere battle!